![]() Sakaguchi contributed vastly on the creative side even after FF5 with advice, high level design, providing ideas, providing pitches (with one resulting in Parasite Eve), promoting, mentoring and supporting designers (FF: Tactics was literary Sakaguchi persuading Matsuno from Quest to join Square and surrounding him with his own personal dream team. (Also insulting grammar on the internet, nice one!) No, I actually know what I'm talking about, because I've done my research regarding the development of those games. Seems pretty odd that they're just rolling with the hugely criticized "mobile" games as their answer to people wanting to play these classics on modern hardware. Even though it could be an obviously budget title, as long as they put care and love into re-crafting these games - like it looks like they did here - it would be a triumph. If they made a Final Fantasy V or VI remake using this type of style, it would be amazing. Meanwhile, the Final Fantasy series is more popular than ever. That just leaves two PS2 games (the first Romancing SaGa remake, and Unlimited SaGa, both which had a US release) and some internet / mobile titles and the entire franchise is playable on modern stuff. This is coming, as I'm sure SaGa Frontier 2 is (seriously, why would they go to all the trouble of making this if the sequel wasn't already in the works using the same tools?). ![]() Romancing SaGa 2 and 3 are out for modern consoles as well. ![]() We're getting the SaGa collection in a few weeks, which is the first three GameBoy games. Secondly, it's weird that these remasters of SaGa games exist at all.
0 Comments
Leave a Reply. |